![]() GGG has also committed to fully supporting the original version with all the performance improvements for both versions applied. This means that all of the content you’re used to will be supported across both versions of the game. The game will now be split into two separate campaigns, with ALL of the old content folded into the main game. There’s so many changes coming that the game is essentially two games in one in 4.0. And in that time the devs have massively increased the overall depth and challenge of every aspect of Path of Exile 2. In the last two years the company has been working on this new expansion for some time. This expansion will deliver on the slow burn of these ambitions after so long of a wait. ![]() The whole idea on GGG’s part seems to be making the entirety of the gameplay loop more challenging and rewarding. For example, the showcased gameplay demo details that the side quests in the game now roll directly into new boss fights, massively expanding the stable of content. With all the dead gods around, there’s basically a whole new world to be reworked and improve for the people in-universe. READ MORE How to get started with Secrets of GloomrotĪ ton of these reworks are immersed in the story of the new expansion. Judging from the talk on stage in the pre-show, there are some plans to make the game give a genuine sense of fulfillment for the most hardcore of players. And in Chris Wilson’s own words, “brutally hard is something we’re trying to get back to in Path of Exile”, so it looks like things are about to get extremely difficult. With the new set of Acts and story content, Path of Exile 4.0 is pushing older bosses out to replace them with new versions or new bosses entirely. The early-game bosses were already reworked in an earlier patch, and now we’re getting a massive set of changes across the board. The 4.0 expansion will build on progress GGG has made in 3.7 and later patches that the developer has used to revamp the boss battles in the ARPG. The old Exiles are seemingly going to end up dead and gone, with a new crop of heroes coming in to bring the change needed about. But in the last 20 years since the death of Kitava, things have taken a turn for the worst. In short, Path of Exile 4.0 is an entirely new campaign that takes the entire content library of existing patches into account. To that end,it seems like GGG has put a lot of effort into creating all new versions of all the characters, locales and more that fans have come to know and love over the years. ![]() The new League is all about following up on the killing of Kitava and the rest of the gods that follows from 3.0 and beyond. With all this new content, the world of POE is being changed, arguably for the better. The expansion is built around one simple idea, building the world in a new way. The mega-expansion is due out in 2020, the first expansion of the new year.
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